Wow Froggie I love reading your stuff!

Still did not listen to the show but was wondering have you written a book?

When I was reading your above post it struck me your explanation about geometrics and I wonder if you seen the crop circle Cube that appeared on 26 August. I think that your knowledge can be applayed to that crop Cube.

Here is link:

https://ds3ctor.wordpress.com/2012/...ng-perspective/
Quote from above post"

I am referring to elements of an equation describing a geometric lattice on a plane within the Matrix field.

You would probably recognize a chemical "graphite" structure tessellation, or a hexagon referred to as a polytope, a six sided flat plane geometric design.

There are three basic polytopes,

**cubic (square 4 sided),** triangular (3 equal sided), and hexagonal (6 sided).

These exist in numeric combinations on the flat Euclidean plane, of 4/4 for cubic, 6/3 for hexagonal and 3/6 for triangular.

These numeric combinations refer to the patterns inherent to the mosaic in which each polytrope is placed.

**For example,four cubes on a flat plane surround a cube; as the pattern repeats itself it creates a checkerboard - a concept for the "fabric of space time". **
**For the hexagon polytrope moving laterally across a flat plane, the six sided form can only adhere itself to three sides of another hexagon, thus 6/3. **

How ever, a triangular polytrope is a 3/6 combination, therefore across a plane a triangular polytrope can expand across the plane to form (ultimately) a six sided hexagon.
If these combinations are expanded four dimensionally, they take on new properties and meaning.

**Hence, they are fundamental constructs in the mathematical explanations of eight dimensional hyperspace - and beyond**.

Bend these geometric extensions into expanded curves, holding the principal geometric conditions and you are starting to get a sense of the construct of the Matrix field